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RTCW/Q3/JK2/SOF2/MOHAA: Read me first!
I have a game server, now what?

GAME SERVER CUSTOMERS README.FIRST: I have my server. Now what?
A quick (REAL quick) Linux Walkthrough

This will be a step-by-step walkthrough from signing up for service to having a working server (cstrike, q3, etc.). Again, we cannot provide instruction on how to use FTP, SSH, AdminMod, the internet in general, etc... some assembly is required, and we are expecting our customers to know the basics. We have included all relevant links to online resources from AdminMod page and online manual, Counter-Strike.net and its server site, etc.

For those of you with prior experience running Linux servers or general FTP/SSH knowledge, the short version will be all you need to know about how MartNet's particular system works. For the n00bs, be prepared to read a lot. You must be able to grasp these concepts and understand why you're typing what you're typing. Don't be intimidated, just print this page and refer to it a lot.


SHORT Instructions: Simply starting the server.
1) Log in to your shell account

1a)Note: if you asked for AdminMod, and haven't run the install_admin yet and/or haven't done this before, you're gonna need to go look here first. The server will run if you don't, but WON'T have AdminMod running.(this only applies to HL engine customers)

2) Read the entire menu screen you're looking at. Note that PuTTY is resizable like any other window, so enlarge it if you have to. When you see the nifty MartNet ASCII art at the top, and "Enter the NUMBER of your selection:" at the bottom, it's big enough.
3) Hit "1" (number one), then ENTER.
4) Read the stuff on your screen. Now read it again.
5) Type "0" (zero) then ENTER to exit the menu. Read that stuff too.
6) Type "logout" then ENTER to log off your shell session. PuTTY will close.
7) Go play some Counter-Strike! Or RTCW, or Medal of Honor, or whichever you're running...


LONGER MORE DETAILED Instructions:

In addition to this comprehensive guide, further information including public forums (we cannot stress enough how important those are to getting help and info) can be found at Counter-Server.Net, which i STRONGLY recommend everyone goes and reads now. Especially, oddly enough, the links called "howto" and "linux." There are similiar pages for other games too, see our links section.

Overview

By the end of this section you should have a basic familiarity (if you don't already) with:

  • SSH (Secure Shell) for logging in, starting/stopping the game, etc.
  • Basic Linux shell commands (ls, cd, text editing etc.).
  • FTP for moving files between your computer and our servers
  • A willingness to learn anything you don't already know.

Last Things First

I'm not kidding about willingness to learn part. If you give a brief glance to a few things on this page, then call up asking us to configure AdminMod for you, we're gonna know you slept through class.

Secure Shell: RIP, telnet.

Okay so there's this thing called "telnet" which back in the day was what you used to log into other machines on the internet. No web, no browsers*, no AOL - those were the days...

Telnet, unfortunately, does some really dumb things like sending your username, password, and every other darn thing you type in the clear. You don't want it, and we don't support it.

*no hate mail from Lynx fanatics, por favor.

Next step: Go get an ssh client now!

That will pop up in a new window, so go download PuTTY and come back here. It's a single .exe file of a few hundred K - painless download, no installer to run, just double-click on the thing you downloaded to run it

What the heck am i looking at?

Probably something like this.

First enter the name of the host you wish to connect to. Either the IP address (such as 207.19.97.116) or the host name (such as Shockwave.martnet.com) will do. Enter thusly:

Then click on the SSH button. The Telnet button should vanish, and the port number will change from 23 to 22, thusly:

Finally, give a name for these settings in the appropriate box, then click "save," like so:

And Voila! Click "Open" to connect. From now on, when you start putty, click the connection name you want, then Load to load its settings, then Open. That's all.

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